Schools/Students/Teachers

 

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MW                                                                                                                                                                                                                                      STAR

Try sample courses Year 10 to 12 (Aligned with the Australian curriculum)

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NOTE: Only the first sections of courses is available to access full courses please let us know.

Teaching Science 's Secondary Schools programs work to support children in building confidence while developing a thorough skill-set for lifelong learning.

Students are guided through the tailored programs to build a range of skills at their own pace. Progress happens as each child feels confident to take the next step, in a time frame that reflects his or her ability. As children continue to master a subject, they develop confidence and a genuine sense of accomplishment – in this way discovering the keys to unlocking a love of learning for life.

The learning materials are developed based on the engineering design process and to enhance this pedagogical approach we run the Workshops (Fab Lab and Aquaponics) as proper businesses, and as schools and communities trades centres. Which are community-operated physical places, where schools, businesses and individuals can meet and work on their projects.

The learning sequences are designed to meet the guide lines of Schools curricular (State or Federal) and integrated into the workshops experiments conducted on the aquaponic system, programming activities and the fabrication in the Fab-Lab.

Student's learning is supported through the power of Digital Media and Computer Simulations and bring engineering into the  classroom for a single day, a unit, or even an entire course through hand-on experimentation and learning trough the use of the following learning tools and environments.


 

Workshops Classes

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  • Password: "Demo@1234"

 Aquaponics:

 Aquaponics, One of the simplest ways to initiate a program of this nature is to bring a recirculating aquaculture system (RAS) into the classroom. An RAS maintains aquatic species while filtering and reusing the water. An RAS may be as simple as a single small aquarium or as complex as a multi-unit production system.

Fab Lab Advanced:

Fab Lab is a community inventors’ workshop offering digital fabrication on a personal scale, in which new products and creative works can be made.  The lab is equipped with an array of flexible computer-controlled tools including 3D printers, a laser cutter and a milling machine.

We intend to achieve an integration of the secondary School curricula  by introducing "Fab Lab" workshops at an advanced level to high Schools at all grade levels. Fab Lab makes it possible to introduce students to the "Advanced principals" of computer-controlled tools including 3D printers, a laser cutter and a milling machine.

 Programming with Molecular Workbench and STAR:

 MW software offers high School students an Integrating Perspective of Science MW's capacity in simulating nanoscale phenomena makes it a potentially useful tool for teaching nanoscience and nanotechnology, which are strategically important as many scientific disciplines are being unified under the framework of nanoscience.

 "An important, unique characteristic feature of MW is that it puts a simulation in a learning context. It supports the rendering and authoring of learning activities, which are typically sequences of scaffolded learning steps that employ models and simulations to teach. A learning activity can be as simple as a demonstration that shows a single concept, or as full-fledged as a digital textbook that provides the entire learning media for a topic, or something in-between. The authoring system of MW can be used to create all these different levels of classroom-ready learning activities that have customized user interfaces for different students. This authoring system has been used to produce many existing activities, available through the browser-like delivery system of MW.

STAR.The Software Tools for Academics and Researchers program at MIT seeks to bridge the divide between scientific research and the classroom. Understanding and applying research methods in the classroom setting can be challenging due to time constraints and the need for advanced equipment and facilities. The multidisciplinary STAR team collaborates with faculty from MIT and other educational institutions to design software exploring core scientific research concepts. The goal of STAR is to develop innovative and intuitive teaching tools for classroom use.

Programming for the cloud:

Why should every child learn how to program?

Technology is radically changing every area of our society, from communication to government to how we do our jobs. Digital literacy is now a fundamental skill like reading and writing.

This program will introduce high school student to "web.2" and beyond programing languages and technologies, which are the founding blocks of all the services on the internet:

Web fundamentals

HTML is the underpinning of the entire internet. Every page out there is written in HTML. It tells the browser about the content in the page, and CSS tells the browser how to style it. In this track, you will learn the building blocks of HTML and CSS in order to create and style your first web page from scratch.

PHP

PHP is the world's most popular server-side scripting language. Interested in processing form data from your website, creating HTML on the fly, handling cookies, or talking to a database? PHP's got you covered. Courses are created by the community. We're launching PHP as a work-in-progress and we want you to help create the future of PHP instruction for people all over the world.

jQuery

jQuery is a way to build interactive websites. Using jQuery, you can move HTML elements around, build custom animations, and let your users affect your website by clicking the mouse or typing on the keyboard.

JavaScript

JavaScript makes websites interactive. HTML & CSS will let you make nice looking webpages, but they'll be static; this programming language will allow you to ask users to input information, move elements around on the page, and make your website more functional overall.

Python

Python is a general-purpose, object-oriented interpreted language you can use for countless standalone projects or scripting applications

Ruby

Ruby is a powerful and expressive language with intuitive syntax. If you're unsure of which programming language to learn, Ruby is a great choice. The language can be used in a variety of disciplines, including application, game, and web development, and currently enjoys widespread popularity via the Ruby on Rails web framework

APIs

Want to write apps and build websites that can text your phone, pull in YouTube videos, or connect to Facebook and Twitter? Start doing all this and more with Application Programming Interfaces (APIs).


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STEM at school

 

Watch her at you tube channel

Teaching sciences at schools is the key to the development and prosperity for any nation. The greatest challenge is to find a tool that will facilitate an organic integration of the content and the sciences we want to teach with a sound teaching pedagogy that is itself scientific?!. 3Dprinting is undoubtedly the tool and platform that will allow us to teach STEM at school. My daughter who is at grade 2 primary School is here to prove it. Watch. She learned to do this after 10 minutes of me explaining to her the basic of 3dprinting and CAD  concepts.!!? This generation is ready to take over, are we going help them or are we going to undermine their genus? Again.!

 

Currucula Allignment

Our aim is to develop STEM based content for the Australian Curriculum of all grades, the emphasis is to develop content that is based on science, and trough scientific simulation, digital media illustration and hands on activities make learning science accessible and fun. We will not focus too much on the  curriculum specific contexts. So our content can be used within any specific curriculum requirements.

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